--回想扩展包技能的ai配置

--武威
SmartAI:setSkillAI("lvbuwuwei2022 ", {
  think_skill_invoke = function(self, ai, skill_name, prompt)
    return true  -- 始终发动
  end,
})

SmartAI:setTriggerSkillAI("lvbuwuwei2022", {
  correct_func = function(self, logic, event, target, player, data)
    if event == fk.TargetSpecified then
      logic.benefit = logic.benefit + 100
    end
  end,
})

--烽火
SmartAI:setSkillAI("huixiang__fenghuo", {
  think_skill_invoke = function(self, ai, skill_name, prompt)
    return true  -- 始终发动
  end,
})

SmartAI:setTriggerSkillAI("huixiang__fenghuo", {
  correct_func = function(self, logic, event, target, player, data)
    if event == fk.TargetSpecified then
      logic.benefit = logic.benefit + 100
    end
  end,
})

--狼意
SmartAI:setSkillAI("yi__langyi", {
  think_skill_invoke = function(self, ai, skill_name, prompt)
    return true  -- 始终发动
  end,
})

SmartAI:setTriggerSkillAI("yi__langyi", {
  correct_func = function(self, logic, event, target, player, data)
    if event == fk.TargetSpecified then
      logic.benefit = logic.benefit + 100
    end
  end,
})

--忆己
SmartAI:setSkillAI("yi__yiji", {
  think_skill_invoke = function(self, ai, skill_name, prompt)
    return true  -- 始终发动
  end,
})

SmartAI:setTriggerSkillAI("yi__yiji", {
  correct_func = function(self, logic, event, target, player, data)
    if event == fk.TargetSpecified then
      logic.benefit = logic.benefit + 100
    end
  end,
})

--归忆
SmartAI:setSkillAI("yi__guiyi", {
  think_skill_invoke = function(self, ai, skill_name, prompt)
    return true  -- 始终发动
  end,
})

SmartAI:setTriggerSkillAI("yi__guiyi", {
  correct_func = function(self, logic, event, target, player, data)
    if event == fk.TargetSpecified then
      logic.benefit = logic.benefit + 100
    end
  end,
})


return {}
